Supercell Restructures for Mobile Game Turnaround

Supercell reorganizes into New Games and Live Games divisions to revive its mobile gaming empire after a five-year drought of global hits.

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Supercell Restructures for Mobile Game Turnaround

Supercell reorganizes into New Games and Live Games divisions to revive its mobile gaming empire after a five-year drought of global hits.

In brief

Supercell reorganizes into New Games and Live Games divisions to revive its mobile gaming empire after a five-year drought of global hits. Supercell restructured into New Games and Live Games divisions to address a five-year drought in global mobile game hits after its founding model became unsustainable. Originally…

Supercell's Founding Model

Founded in 2010, Supercell created five global mobile game hits with a culture of small autonomous teams and minimal oversight.

Five Global Hits

Supercell generated over $10 billion in gross revenue from Clash of Clans alone and nearly $2 billion in annual revenue.

Five-Year Drought

Five-Year Drought

The company had not released a new global hit game in five years after its last major franchise, Brawl Stars, launched in 2018.

2023 Restructuring

In 2023, CEO Ilkka Paananen restructured Supercell into New Games and Live Games divisions to address the five-year drought.

New Games Division

New Games focuses on creating new mobile game hits with small, autonomous teams and minimal hierarchy.

Live Games Division

Live Games manages existing franchises like Clash of Clans and Brawl Stars with added hierarchy and structure.

Champagne Toasts

Supercell celebrated game failures with champagne toasts, a practice that helped maintain high creative standards.

Five-Year Drought Impact

Supercell's market share declined by 25% while mobile casual gaming grew 193% from 2015 to 2023.

2024 Results

In 2024, Supercell saw 77% year-on-year revenue growth and over 80% profitability increase.

2025 Outlook

Supercell continues to monitor whether the New Games division will produce more global hits beyond the initial restructure.

Here's the gist

Supercell restructured into New Games and Live Games divisions to address a five-year drought in global mobile game hits after its founding model became unsustainable.

Read the original on Harvard Business Review

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