From IGN · Rhiannon Bevan · · 1m 20s
BioWare Veteran Reveals Dragon Age 4 Pitch
Mark Darrah shares internal Dragon Age 4 pitch from 2016 that was never released to fans.
In brief
Mark Darrah shares internal Dragon Age 4 pitch from 2016 that was never released to fans. BioWare veteran Mark Darrah revealed a 2016 internal pitch for Dragon Age 4 that aimed for immersive gameplay but was scrapped after the game's failure. Originally reported by IGN.
Mark Darrah's 2016 Dragon Age 4 Pitch

BioWare veteran Mark Darrah revealed an internal pitch for Dragon Age 4 that was never shared with fans.
Pitch Aimed at Securing Funding
The pitch was distributed within BioWare and to EA executives to secure early funding and new hires.
2016 Book for Dragon Age 4
Darrah created a book in mid-2016 to show EA the franchise's potential after Dragon Age: Inquisition's success.
Original Joplin Plan

The pitch described a game called Joplin that was later cancelled for a live service Dragon Age 4.
Immersive Features Proposed
The pitch included reactive worlds, destructible environments, dynamic weather, and social interactions beyond standard BioWare conversations.
Heists and Scrapping
BioWare planned heists but phased them out in 2017, showing the vision was scrapped despite initial enthusiasm.
Dragon Age Stagnation
Dragon Age 4 was partially scrapped and retooled into Dragon Age: The Veilguard after failing sales targets.
At a glance
BioWare veteran Mark Darrah revealed a 2016 internal pitch for Dragon Age 4 that aimed for immersive gameplay but was scrapped after the game's failure.




