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Bence Hamos Leaves Crytek After 9 Years at Hunt: Showdown

Bence Hamos, Hunt: Showdown's community face, was abruptly laid off by Crytek after nine years, leaving players shocked and sad.

Nov 6, 2026

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Bence Hamos Leaves Crytek After 9 Years at Hunt: Showdown

Bence Hamos, Hunt: Showdown's community face, was abruptly laid off by Crytek after nine years, leaving players shocked and sad.

In brief

Bence Hamos, Hunt: Showdown's community face, was abruptly laid off by Crytek after nine years, leaving players shocked and sad. Bence Hamos, a key community manager for Hunt: Showdown for nine years, was unexpectedly laid off by Crytek in September 2025, causing emotional distress among players. Originally reported…

Hamos's sudden layoff

Bence Hamos, a beloved community figure for Hunt: Showdown, was abruptly laid off by Crytek in September 2025 as part of a wave of layoffs affecting at least 30 people.

“It came out of nowhere. And after nine years, I did feel like a part of my soul was ripped out because it was my day-to-day.”

Hamos's role at Crytek

Hamos worked at Crytek from 2018 to 2025, climbing from a social media role to senior broadcast manager, focusing entirely on Hunt: Showdown community engagement.

Hamos's community impact

Hamos's community impact

For nine years, Hamos hosted livestreams, vlogs, and social media videos that kept players informed about Hunt: Showdown updates and events.

Hamos's hiring story

Hamos landed a job at Crytek in early 2018 after moving from Budapest, Hungary, to Germany, where he was hired in two weeks for an entry-level social media role.

Hamos's community management approach

Hamos emphasized understanding player sentiment firsthand, collecting feedback from social media, Steam, Reddit, Discord, and personal messages to balance community needs with game development.

Hamos's balancing challenges

Hamos's balancing challenges

Hamos explained that balancing game mechanics for high-skill players often didn't affect the broader community, with adjustments like Spitzer ammo being made without disrupting lower-skill players.

“You cannot necessarily balance the game around 1% or even less than 1% of the player base...”

Hamos's emotional response

Hamos described feeling 'shocked and sad' after his sudden layoff, stating it was a part of his 'soul' and that he still gets emotional about it.

“I was shocked and sad, and I'm still sad.”

Hamos's response to layoffs

Hamos understood the game industry's 'rough space' with tens of thousands of developers displaced in the last three years but showed no bitterness.

Hamos's farewell message

Hamos's farewell message

Hamos's farewell post on the Hunt subreddit quickly became the top post with thousands of upvotes and hundreds of supportive comments.

Hamos's new role

In October 2025, Hamos became head of community and social at Good Fun Corporation, a studio formed by former Hell Let Loose developers making Hunger, an extraction RPG.

Hamos's hopes for Hunt

Hamos believes Hunt: Showdown will stay popular for at least another decade, calling it an exception to the rule of games fading quickly after launch.

“I just wish the best for Hunt and hope it will stay for another 10 years at least.”

Hamos's community philosophy

Bence "Beadyboy" Hamos

Hamos described Hunt: Showdown as having one of the least toxic communities, with a 'family' vibe where players understand the game and share a common experience.

“I think [Hunt] is one of the least toxic communities.”

Hamos's future plans

Hamos aims to build a community as friendly, passionate, and sturdy as Hunt: Showdown for Hunger, an extraction RPG with MMO elements.

Hamos's final thoughts

Hamos expressed hope that Hunt: Showdown will remain a thriving community for another decade, emphasizing its growth and resilience.

The headline

Bence Hamos, a key community manager for Hunt: Showdown for nine years, was unexpectedly laid off by Crytek in September 2025, causing emotional distress among players.

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