From Polygon · Josh Broadwell · · 1m 20s
Best Visions for Final Fantasy Resonance Early Game
Top 5 Visions to use early in Final Fantasy Resonance.
In brief
Top 5 Visions to use early in Final Fantasy Resonance. Cloud, Terra, Tronn, Warrior of Light, and Zidane are best early Visions for Final Fantasy Resonance. Originally reported by Polygon.
Quick answers
- Why choose early Visions?
- Deciding on best Visions in Final Fantasy Resonance feels overwhelming with many options.
- What is the key takeaway from Best Visions for Final Fantasy Resonance Early Game?
- Cloud, Terra, Tronn, Warrior of Light, and Zidane are best early Visions for Final Fantasy Resonance.
Why choose early Visions?
Deciding on best Visions in Final Fantasy Resonance feels overwhelming with many options.
Best early Visions
Cloud, Terra, Tronn, Warrior of Light, and Zidane are top choices for early game use.
Tronn's key skill

Tronn's max level gives 'Half MP Cost' mastery for halved MP in all skills and debuffs.
Warrior of Light's role
Warrior of Light provides 'Multi-Cover' mastery for enemies who can't be staggered before attacking.
Cloud's strengths
Cloud's 'Restore MP on Critical Hit' pairs with Laswell for critical hit efficiency.
Terra's impact

Terra's 'Tenebrous Rites' boosts magic damage against debuffed foes, especially bosses.
Zidane's unique role
Zidane is Final Fantasy Resonance's premier Saboteur-class Vision until Chapter 6.
Noctis' versatility
Noctis' ice and thunder spells complement magic users, with Warp Strike for bonus phases.
Firion's game-breaking skill

Firion's 'Arms Akimbo' lets users take two turns with healing and attacks.
Shantotto's potential
Shantotto doubles MP cost for multiple targets but keeps spell potency high.
In short
Cloud, Terra, Tronn, Warrior of Light, and Zidane are best early Visions for Final Fantasy Resonance.
