XGRIDS Maps Minning Town in 6.2 Billion Gaussian Splats

XGRIDS creates 6.2 billion Gaussian splats for Minning Town film production.

By ·

Oct 15, 2026

3 cards · 40s · tap to begin

From · · · 40s

XGRIDS Maps Minning Town in 6.2 Billion Gaussian Splats

XGRIDS creates 6.2 billion Gaussian splats for Minning Town film production.

In brief

XGRIDS creates 6.2 billion Gaussian splats for Minning Town film production. XGRIDS reconstructed Minning Town across 23.5 square kilometers using 6.2 billion Gaussian splats for film production in Unreal Engine. Originally reported by RuntimeWire.

XGRIDS

XGRIDS said in a post on X on October 15th that it had reconstructed Minning Town across 23.5 square kilometers.

6.2 Billion Gaussian Splats

creating a 6.2-billion-splat scene that can be used as a virtual film set in unreal engine.

Town-Scale Production Workflow

Town-Scale Production Workflow

the project puts xgrids’ hardware and software into a production workflow built for town-sized environments.

What to remember

XGRIDS reconstructed Minning Town across 23.5 square kilometers using 6.2 billion Gaussian splats for film production in Unreal Engine.

Read the original on RuntimeWire

React

Sign in to react and comment.

Comments (0)

Life is short. Keep it sweet. Respect others' opinions and be kind!

    Recommended next

    More decks on xgrids and related topics.