Resident Evil's Most Complex VFX Scene

VFX supervisor Kevin Smith says Resident Evil's 'Fat Man' scene took final editing until the movie's last week.

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Oct 13, 2026

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Resident Evil's Most Complex VFX Scene

VFX supervisor Kevin Smith says Resident Evil's 'Fat Man' scene took final editing until the movie's last week.

In brief

VFX supervisor Kevin Smith says Resident Evil's 'Fat Man' scene took final editing until the movie's last week. VFX supervisor Kevin Smith completed Resident Evil's 'Fat Man' scene with live rats and skin tearing in the film's final week. Originally reported by SlashFilm.

Resident Evil's Fat Man Scene

Zach Cregger's Resident Evil movie dominated box office and became the highest-rated video game movie of all time.

Fat Man's Origin

Bryan (Austin Abrams) finds a giant bald man in Raccoon City sewers who bursts open to release hundreds of live rats.

VFX Supervisor's Challenge

VFX Supervisor's Challenge

Kevin Smith, Weta's VFX supervisor, called the Fat Man scene the most complicated of his career due to its complexity.

Production Timeline

The scene was initially scheduled for completion in four weeks but was moved to the film's last week.

Animation Challenges

Smith had to animate rats, skin bulging, tearing, and fluid interactions for the scene to look realistic.

Final Touches

Blood, goop, and water splashes required precise animation to make the rats appear realistic.

Completion Timeline

The Fat Man scene was completed in the last week of production after multiple iterations.

At a glance

VFX supervisor Kevin Smith completed Resident Evil's 'Fat Man' scene with live rats and skin tearing in the film's final week.

Read the original on SlashFilm

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