# 10 Forgotten '80s Computer Games That Are 10/10 Masterpieces

> 10 '80s computer games that shaped gaming history despite being forgotten.
- Title: 10 Forgotten '80s Computer Games That Are 10/10 Masterpieces
- Summary: 10 '80s computer games that shaped gaming history despite being forgotten. Ten 1980s computer games remain influential despite being overlooked in modern…
- Keywords: maniac mansion, archon the light and the dark, bloodwych, defender of the crown, wasteland, midi maze, shadow of the beast, dungeon master, ancient art of war, m.u.l.e., entertainment, culture
- Source: CBR — https://cbr.com/forgotten-80s-classic-video-games
- Author: Marley Hughes
- Published: 2026-10-13T00:45:11+00:00
- Read time: 1 min
- Topics: maniac mansion, archon the light and the dark, bloodwych, defender of the crown, wasteland, midi maze, shadow of the beast, dungeon master, ancient art of war, m.u.l.e., entertainment, culture
## Maniac Mansion Popularized Cutscenes
Maniac Mansion used cutscenes to tell its story, featuring Dave and friends rescuing Sandy from Dr. Edison.

> Maniac Mansion doesn't get as much recognition as it should, given its biggest contribution to gaming: cutscenes.
## Archon Is Chess Taken to the Extreme
Archon: The Light and the Dark is a highly advanced chess game with battle modes for elimination.

> There is no other game with a premise and gameplay as niche as Archon: The Light and the Dark.
## Bloodwych Is a Dangerous First-Person RPG
Bloodwych, released in Europe in 1989, featured multiplayer dungeon crawling with two players cooperating.

> Bloodwych, first released in Europe in 1989, wasn't the first RPG of its kind; it featured first-person dungeon-crawling mechanics.
## Defender of the Crown Is a Grand 16-Bit Milestone
Defender of the Crown demonstrated state-of-the-art home computing with striking graphics and a medieval strategy game.

> Defender of the Crown was a milestone when it first came out, serving a nice demonstration of state-of-the-art home computing in the '80s.
## Wasteland Is Fallout's Spiritual Predecessor
Wasteland, released in 1988, follows a post-apocalyptic nuclear hellscape with AI-driven challenges.

> Wasteland follows an identical premise to any given Fallout game; players must navigate a post-apocalyptic nuclear hell scape.
## MIDI Maze Is the Blueprint for FPS Games
MIDI Maze, designed for Atari ST, pioneered networked multiplayer death matches in first-person shooters.

> MIDI Maze, later released on other platforms as Faceball 2000, isn't the first FPS game, but has long served as the blueprint for titles within the genre.
## Shadow of the Beast Has a Delightfully Gloomy Tone
Shadow of the Beast used parallax scrolling to create a realistic 2D platforming experience with a gloomy tone.

> Shadow of the beast made innovative use of parallax scrolling, in which the background moves more slowly than the foreground.
## Dungeon Master Pioneered First-Person RPGs
Dungeon Master was one of the earliest first-person RPGs with real-time combat and a fire staff quest.

> Dungeon Master, not unlike other games of its era, is an RPG built around dungeon crawling.
## The Ancient Art of War Made Strategy Real-Time
The Ancient Art of War used a rock-paper-scissors system to determine which group makes the first move in real-time strategy.

> The Ancient Art of War served as a foundation for the modern real-time strategy genre.
## M.U.L.E. Was Ahead of Its Time
M.U.L.E. was a competitive tycoon game where players grow and sell food to outperform opponents.

> In M.U.L.E., players have to grow and sell food, which may sound simple enough. However, there are competitors, including human-controlled opponents.
## Key takeaway

Ten 1980s computer games remain influential despite being overlooked in modern gaming.