# Disney's Star Wars Plan Has a Catch

> Disney's Star Wars video games show how to break nostalgia loops for the franchise.
- Title: Disney's Star Wars Plan Has a Catch · Polygon | Shortify
- Summary: Disney's Star Wars video games show how to break nostalgia loops for the franchise. Lucasfilm Games' flexible game partnerships with diverse developers have…
- Keywords: star wars, lucasfilm games, disney, video games, galactic racer, zero company, the clone wars, jedi games, gaming, culture, Disney's, Star
- Source: Polygon — https://polygon.com/star-wars-video-games-lucasfilm-disney
- Author: Aimee Hart
- Published: 2026-10-20T15:30:17+00:00
- Read time: 1 min
- Topics: star wars, lucasfilm games, disney, video games, galactic racer, zero company, the clone wars, jedi games, gaming, culture
## Star Wars turns 50
Star Wars turns 50 in 2027 with mixed success in TV and film projects.
## Half of Star Wars projects on ice
Half of Star Wars TV and film projects seem to be on ice while others plan to retread old ground.
## Lucasfilm Games' 2013 agreement
Lucasfilm Games and Disney signed a 10-year exclusive licensing agreement in 2013 for EA to publish Star Wars games.
## Douglas Reilly on game flexibility
Lucasfilm Games executive Douglas Reilly says good ideas can come from many places, not just top publishers.

> Good ideas, Reilly explained, can come from a lot of different places.
## Star Wars: Zero Company
Star Wars: Zero Company is a turn-based tactics game set during the waning days of The Clone Wars.
## Star Wars: Galactic Racer
Star Wars: Galactic Racer is a run-based arcade racer with roguelike elements for players to become Galactic League champions.
## Lucasfilm Games' open approach
Lucasfilm Games' willingness to consider diverse pitches helps avoid retreading old ground in Star Wars games.
## Key takeaway

Lucasfilm Games' flexible game partnerships with diverse developers have created successful Star Wars games that avoid retreading old ground.