# Ocarina of Time Remake ReDeads Were Originally Scarier

> Ocarina of Time Remake producer admits ReDeads were too scary in early design.
- Title: Ocarina of Time Remake ReDeads Were Originally Scarier · IGN
- Summary: Ocarina of Time Remake producer admits ReDeads were too scary in early design. Ocarina of Time Remake producer Hidemaro Fujibayashi revealed ReDeads were…
- Keywords: ocarina of time, remake, redead, hidemaro fujibayashi, nintendo, legend of zelda, IGN
- Source: IGN — https://ign.com/articles/maybe-weve-gone-a-step-too-far-ocarina-of-time-remake-producer-reveals-the-games-redeads-were-originally-supposed-to-be-even-scarier
- Author: Virginia Glaze
- Published: 2026-11-12T20:02:51.096+00:00
- Read time: 1 min
- Topics: ocarina of time, remake, redead, hidemaro fujibayashi, nintendo, legend of zelda, gaming, entertainment
## Ocarina of Time Remake
Ocarina of Time Remake producer Hidemaro Fujibayashi explained why the development team toned down the ReDeads to make them less scary.
## ReDeads Originally Scarier
The ReDeads were designed to be extremely scary due to improved graphics in the remake.
## Producer's Reason
Fujibayashi and Eiji Aonuma felt the updated ReDeads didn't match the original game's experience.
## Dialing Back
The team decided to make the ReDeads less scary to preserve the original game's experience.
## Player Reactions
Players found the ReDeads terrifying, with many expressing surprise at their intensity.
## Sales Success
The game sold over five million copies in four days and received rave reviews.
## Key takeaway

Ocarina of Time Remake producer Hidemaro Fujibayashi revealed ReDeads were originally more terrifying than current version.