Gamers rig PS5 to PC to force DLSS 5 into GTA VI

Some players are running their PlayStation 5 through capture cards and AI upscaling software to add Nvidia's DLSS 5 to the console exclusive, months before the PC version arrives.

Nov 5, 2026

5 cards · 1m 30s · tap to begin

From · · 1m 30s

Gamers rig PS5 to PC to force DLSS 5 into GTA VI

Some players are running their PlayStation 5 through capture cards and AI upscaling software to add Nvidia's DLSS 5 to the console exclusive, months before the PC version arrives.

In brief

Some players are running their PlayStation 5 through capture cards and AI upscaling software to add Nvidia's DLSS 5 to the console exclusive, months before the PC version arrives. Gamers are using capture cards and Nvidia DLSS 5 software to artificially upscale GTA VI on PlayStation 5, accepting latency and visual…

PS5 routed through PC for upscaling

A Reddit user named RevolutionaryBus8208 proposed running a PlayStation 5 through a four K capture card to a PC, then applying Nvidia's DLSS five technology to the video signal before sending it back to a…

Veyra software upscales and smooths gameplay

The setup uses Veyra, an open source tool applying DLSS five's AI neural rendering to video content.

Results show sharper details but visual trade-offs

Results show sharper details but visual trade-offs

RevolutionaryBus8208 upscaled the Grand Theft Auto VI Extended Look trailer posted in August. The result showed sharper backgrounds and subtler shadows but appeared washed out with deeper blacks lost and an unnaturally smooth soap opera…

Latency adds complexity to real-time gaming

Veyra adds eleven milliseconds of latency to the video source, though the user admits he has not tested it with an actual PS5 signal.

PC release coming early twenty twenty-seven

Grand Theft Auto VI is reportedly slated for early twenty twenty-seven on PC. Stock PS5 owners with powerful PC GPUs might accept the hassles and trade-offs, though waiting for the official release remains an option.

The big picture

Gamers are using capture cards and Nvidia DLSS 5 software to artificially upscale GTA VI on PlayStation 5, accepting latency and visual trade-offs to improve graphics before the PC release.

Read the original on Ars Technica

How we make summaries

React

Sign in to react and comment.

Comments (0)

Life is short. Keep it sweet. Respect others' opinions and be kind!

    Recommended next

    More decks on grand theft auto vi and related topics.